16:20 - 17:20
Talk (60 min)
Playing Video Games One Frame at a Time
Video games are hard and as I age my reaction time has gone down. But I'm also a programmer and I can write tools that solve this for me. This talk will go over what it means to play video games with the assistance of tools and show a few examples of how this can be done using C++. From games that support creating tools to injecting your own code into a game. This is an introductory talk on this topic but it will cover a few lower level systems interactions. No video game knowledge is needed.